FULL PERMS FAQ
You may sell them with permissions that are not both copy and transfer.
For the sake of clarity, this means…
Copy / Modify / No Transfer YES
Copy / No Modify / No Transfer YES
No Copy / Modify / Transfer YES
No Copy / No Modify / Transfer YES
Copy / Modify / Transfer NO WAY!
Copy / No Modify / Transfer NO WAY!
The license only permits use by a single avatar. Unless we have given express permission each avatar must purchase their own individual license to sell them. We do not object to the animations being transferred to your alternate account for personal use. Please ensure you change the permissions though before hand to save any confusion down the line should we need to check them against valid licenses. If you wish to sell the animations on an alternate account and you do not have express written permission from ourselves you will need to buy a new license.
This is a little tricky to answer. What we define as market value really depends upon a few factors such as which animations your product uses and how integral they are to it. There is no fixed rule, it needs to be assessed in a case by case manner. Basically what we want to avoid is our content saturating the market with devalued prices. It is important for us and all of our customers who have invested in our content that its value is retained and respected. Please do not give them away in items for free (except to review bloggers) and please do not sell it for ridiculously low prices. I would recommend browsing our own store and those of other creators to decide what is reasonable. Our goal is not to restrict creators or tell them what they can charge for their items. We just want to make sure the content keeps its value. Please also keep in mind, there is unfortunately a lot of stolen content on the grid and marketplace which is often passed around for free. This does not constitute a deciding factor on ‘Market Value’. Please also bear in mind that our animations are created with motion capture. This involves very expensive equipment, a lot of time and complexity. The results are much smoother and more realistic animations than key frame animation and as a result the value of the animations should be considered more than with key framed animation.
You can use them in pretty much anything as long as they are not sold individually as animations or in animation packs.
They are intended to be used as component parts of your own creation. ( ie. within a prim or mesh build of some sort.)
We do not sell any full perms animation in OpenSim. However we do have a growing library of animations that can be used for 3D Art and for game development projects. These are available from our studio website www.awesomedog.com
Please make sure ot read the EULA on our studio website before purchasing any animations as the License terms are not the same as our SL full perms terms. They include a number of restrictions on usage. For example they may NOT be used in open virtual worlds like Second Life or OpenSim.
We are not currently taking on any custom work or specific requests. However we are open to suggestions for future content you would like to see.