Pointing Around

£5.00

We are frequently asked if we sell the motion capture data we use for our virtual world products to use in 3D Apps and for game development. We do now offer some of our data in suitable formats and are building on our library continuously. Our MoCap data is available to purchase on our studio site. www.awesomedog.com

Description

This is a motion capture animation of a character performing a series of pointing animations in different directions around them. This animation is not intended to be one smooth animation but rather its a series of animations stitched together that defaults back to a central rest pose. The original purpose of this animation was for use by a NPC character in a game to point players in the direction of the next quest. The animation is 38 seconds long.

The primary file format included with this product is FBX. Also included are supplimentary files for iClone7, 3D Max biped, Daz3D bvh ( Genesis, Genesis 8 and Victoria 4 Characters ) along with a retargeted fbx file setup for the Unreal Engine including root motion.

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MoCap File Formats Included...
Primary File Format FBX 60fps (Blender, Maya, Mobu and other FBX compatible applications)
Supplementary file formats included...
Daz3D Compatible BVH (Genesis1, Genesis8, Victoria4)
3DMax Biped
iClone 7 Motion Files
Game Engines FBX Unity3D & Unreal Engine